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I thought of these playable characters as sad and lonely but not afraid, not weak, who instead of withdrawing into themselves go places and be 'strong', 'independent', and aren't 'nervous'. I feel really connected to these characters outside of the normal connection you feel from rpgs such as 'I like this character because I made them', 'based them on myself' or a character you already have an 'attachment' to from a video game, movie, or book. 

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Overthinking and Troika! are not compatible! ;)